If a character is seen by a Shibito, the latter will pursue the character to kill them either with a melee or ranged weapon or by strangulation. When a Shibito hears a sound made by the player character, it will search in the direction from which they heard the sound. Within most stages, the player character can hide in certain places such as cupboards and lock doors to prevent Shibito from entering. Player characters can also shout at any time in order to get the attention of nearby Shibito. Others require the player to escort a non-player character. Certain mission objectives require the player character to use items and/or the environment to distract Shibito from their activity, in order for them to achieve a goal. ![]() Characters can walk silently, avoid the use of a flashlight, and crouch behind objects to elude detection. The game encourages the player to avoid Shibito rather than fight them.
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